/********************************************************************************
** Form generated from reading ui file 'mainwindow.ui'
**
** Created: Sun Aug 2 13:03:10 2009
**      by: Qt User Interface Compiler version 4.5.0
**
** WARNING! All changes made in this file will be lost when recompiling ui file!
********************************************************************************/

#ifndef UI_MAINWINDOW_H
#define UI_MAINWINDOW_H

#include <QtCore/QVariant>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QButtonGroup>
#include <QtGui/QDockWidget>
#include <QtGui/QFrame>
#include <QtGui/QGridLayout>
#include <QtGui/QHeaderView>
#include <QtGui/QMainWindow>
#include <QtGui/QMenu>
#include <QtGui/QMenuBar>
#include <QtGui/QStatusBar>
#include <QtGui/QToolBar>
#include <QtGui/QWidget>

QT_BEGIN_NAMESPACE

class Ui_MainWindow
{
public:
    QAction *actClose;
    QAction *actionFormation;
    QAction *actFullScreen;
    QWidget *centralWidget;
    QGridLayout *gridLayout;
    QFrame *central_frame;
    QMenuBar *menuBar;
    QMenu *menuFile;
    QMenu *menuGame;
    QToolBar *mainToolBar;
    QStatusBar *statusBar;
    QDockWidget *teamdock;
    QWidget *dockWidgetContents;

    void setupUi(QMainWindow *MainWindow)
    {
        if (MainWindow->objectName().isEmpty())
            MainWindow->setObjectName(QString::fromUtf8("MainWindow"));
        MainWindow->resize(600, 400);
        actClose = new QAction(MainWindow);
        actClose->setObjectName(QString::fromUtf8("actClose"));
        actionFormation = new QAction(MainWindow);
        actionFormation->setObjectName(QString::fromUtf8("actionFormation"));
        actFullScreen = new QAction(MainWindow);
        actFullScreen->setObjectName(QString::fromUtf8("actFullScreen"));
        actFullScreen->setCheckable(true);
        centralWidget = new QWidget(MainWindow);
        centralWidget->setObjectName(QString::fromUtf8("centralWidget"));
        gridLayout = new QGridLayout(centralWidget);
        gridLayout->setSpacing(6);
        gridLayout->setMargin(11);
        gridLayout->setObjectName(QString::fromUtf8("gridLayout"));
        central_frame = new QFrame(centralWidget);
        central_frame->setObjectName(QString::fromUtf8("central_frame"));
        central_frame->setFrameShape(QFrame::StyledPanel);
        central_frame->setFrameShadow(QFrame::Raised);

        gridLayout->addWidget(central_frame, 0, 0, 1, 1);

        MainWindow->setCentralWidget(centralWidget);
        menuBar = new QMenuBar(MainWindow);
        menuBar->setObjectName(QString::fromUtf8("menuBar"));
        menuBar->setGeometry(QRect(0, 0, 600, 25));
        menuFile = new QMenu(menuBar);
        menuFile->setObjectName(QString::fromUtf8("menuFile"));
        menuGame = new QMenu(menuBar);
        menuGame->setObjectName(QString::fromUtf8("menuGame"));
        MainWindow->setMenuBar(menuBar);
        mainToolBar = new QToolBar(MainWindow);
        mainToolBar->setObjectName(QString::fromUtf8("mainToolBar"));
        MainWindow->addToolBar(Qt::TopToolBarArea, mainToolBar);
        statusBar = new QStatusBar(MainWindow);
        statusBar->setObjectName(QString::fromUtf8("statusBar"));
        MainWindow->setStatusBar(statusBar);
        teamdock = new QDockWidget(MainWindow);
        teamdock->setObjectName(QString::fromUtf8("teamdock"));
        teamdock->setFloating(false);
        dockWidgetContents = new QWidget();
        dockWidgetContents->setObjectName(QString::fromUtf8("dockWidgetContents"));
        teamdock->setWidget(dockWidgetContents);
        MainWindow->addDockWidget(static_cast<Qt::DockWidgetArea>(1), teamdock);

        menuBar->addAction(menuFile->menuAction());
        menuBar->addAction(menuGame->menuAction());
        menuFile->addAction(actFullScreen);
        menuFile->addAction(actClose);
        menuGame->addAction(actionFormation);

        retranslateUi(MainWindow);

        QMetaObject::connectSlotsByName(MainWindow);
    } // setupUi

    void retranslateUi(QMainWindow *MainWindow)
    {
        MainWindow->setWindowTitle(QApplication::translate("MainWindow", "SimuSoccer", 0, QApplication::UnicodeUTF8));
        actClose->setText(QApplication::translate("MainWindow", "Close", 0, QApplication::UnicodeUTF8));
        actionFormation->setText(QApplication::translate("MainWindow", "Formation", 0, QApplication::UnicodeUTF8));
        actFullScreen->setText(QApplication::translate("MainWindow", "Full Screen", 0, QApplication::UnicodeUTF8));
        central_frame->setStyleSheet(QString());
        menuFile->setTitle(QApplication::translate("MainWindow", "File", 0, QApplication::UnicodeUTF8));
        menuGame->setTitle(QApplication::translate("MainWindow", "Game", 0, QApplication::UnicodeUTF8));
        teamdock->setWindowTitle(QApplication::translate("MainWindow", "Team Panel", 0, QApplication::UnicodeUTF8));
    } // retranslateUi

};

namespace Ui {
    class MainWindow: public Ui_MainWindow {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_MAINWINDOW_H
